Coding Stars Syllabus
Coding Gurus is an interactive course that teaches coding and artificial intelligence through hands-on creation of smart games and applications . This program uniquely combines digital creativity with real-world applications by using both coding and visual tools . It’s designed to lead children and teenagers from fundamental coding principles to complex AI applications, ensuring they develop a strong understanding and practical skills . Parents and schools are welcome to enroll their students in our programs.
The Coding Gurus program is meticulously organised into 6 modules, comprising 24 one-hour lessons. This structure ensures a steady progression from foundational knowledge to more complex concepts. The modular design balances depth and engagement, fostering consistent skill development through dynamic, hands-on activities and clear learning outcomes.
What Learners Will Achieve at the End of the Program
By the end of this course, students will:
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Explore how AI works in games, robotics, and daily life.
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Program games and interactive apps.
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Work with sensors and motors to build basic robotics projects.
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Understand how machines can “see,” “hear,” and “decide.”
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Create projects combining code, AI, and real-world hardware.
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Explore how data powers machine learning.
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Develop design, critical thinking, and debugging skills through tech creativity.
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The complete ‘Coding Gurus’ course is available for £450. Alternatively, lessons can be purchased individually at £20 each.
Coding Gurus module
Module 1
Python & AI Foundations (Weeks 1–4)
This module introduces fundamental concepts of coding in Python, artificial intelligence, and robotics through fun demonstrations and practical programming exercises.
Students will Learn: To write and understand basic Python code, use variables and decision-making logic, and implement loops for repetitive tasks.
Lesson 1: Intro to Code, AI & Robots.
Fun demos with smart machines.
Lesson 2: Your First Python Code.
Print, input, and simple programs.
Lesson 3: Variables & Decisions.
Making the computer “think”.
Lesson 4: Loops and Logic.
Repeat smartly with for and while.
Coding Gurus module
Module 2
Coding Meets Real World (Weeks 5–8)
Students learn about modular programming, are introduced to microcontrollers, and apply their coding skills to control hardware components and simulate real-world systems.
Students will Learn: To use functions for reusable code, understand basic microcontroller operations (like Raspberry Pi Pico or micro: bit), code to control lights and sounds, and build a traffic light simulator using timing and sequences.
Lesson 5: Functions & Reusable Code.
Smarter, modular programs.
Lesson 6: Intro to Robotics: Meet the Microcontroller.
Hands-on (Raspberry Pi Pico or micro: bit).
Lesson 7: Controlling Lights & Sounds.
Code to control LEDs/buzzers.
Lesson 8: Mini Project: Traffic Light Simulator.
Timing, sequences, real-world logic.
Coding Gurus module
Module 3
Smart Machines (Weeks 9–12)
This module delves into machine learning basics, including image recognition, sound detection, and planning a robot with fundamental senses.
Students will Learn: About machine learning in action, how to train AI for image recognition, use voice and sound sensors to detect triggers, and plan a robot with basic sensory capabilities.
Lesson 9: AI Brain Basics.
Machine Learning in Action.
Lesson 10: Training AI to See.
Image recognition with tools like Teachable Machine.
Lesson 11: Voice & Sound Sensors.
Build a clapper, detect sound triggers.
Lesson 12: Smart Pet Robot (Design Day).
Plan a robot with basic senses.
Coding Gurus module
Module 4
Interactive Games & Bots (Weeks 13–16)
Students apply their coding and AI knowledge to create interactive games and build robotics projects, focusing on design, logic, and sensor integration.
Students will Learn: To plan and build Python games with scoring, logic, and feedback, code a line-follower robot using motors and IR sensors, and create obstacle-avoiding or light-chasing bots.
Lesson 13: Build a Python Game (Part 1).
Plan and set the rules.
Lesson 14: Build a Python Game (Part 2).
Add scoring, logic, and feedback.
Lesson 15: Make a Line-Follower Robot.
Code with basic motor & IR sensor logic.
Lesson 16: Obstacle Avoider or Light Chaser Bot.
Fun challenge (adjust complexity as needed).
Coding Gurus module
Module 5
Understanding Data & Fairness (Weeks 17–20)
This module explores the role of data in AI, including how AI learns from data, how to build datasets, and the ethical considerations of AI, such as bias and responsibility.
Students will Learn: Where AI gets its intelligence from (data, training, models), how to collect and use simple datasets, how to test and improve AI projects, and the importance of ethics, bias, and responsible AI.
Lesson 17: Where Does AI Get Smart?
Data, training, and models.
Lesson 18: Build a Dataset.
Collect and use simple data (text/image).
Lesson 19: Test & Improve AI Projects.
Tune your models or bots.
Lesson 20: Is AI Always Right?
Ethics, bias, and responsible AI.
Coding Gurus module
Module 6
Capstone Project & Showcase (Weeks 21–24)
The final module is dedicated to students designing, building, testing, and presenting their comprehensive AI-powered games, bots, or smart applications.
Students will Learn: To choose, plan, build, and debug a final project, bringing their ideas to life, and effectively presenting their work to peers, family, or the community.
Lesson 21: Choose Your Final Project.
Game, bot, or smart app.
Lesson 22: Build & Code.
Bring it to life.
Lesson 23: Test & Improve.
Debug and polish.
Lesson 24: Demo Day.
Present to peers, family, or community.
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